The keam 2017 third allotment is a short film that I made to celebrate my 30th year of being a full-time artist. It is a love letter to the city of Calgary, Alberta, Canada. I grew up there and I have been a part of the Calgary community for longer than I know anyone else, but I never expected to be making films about Calgary, Alberta for 30 years.
Calgary is home to a world class art scene and I was always impressed with the talent within its walls. I thought about doing my own thing for so long, but that never seemed to work out. Eventually I just got sick of it and moved to Toronto. It took some of the best years of my life to be able to be where I wanted to be.
There’s a lot going on in this trailer, so for now I’m just going to say, “I’m in a town called KEG. It’s cold.
No one should be in Calgary. But I thought we were getting one of those “in a town called KEG.” I was thinking about doing my own thing for awhile, but my phone always rang. It was a friend of mine who called to say “Hello, I’m an actor.” I tried to get a better hold on her but she was right back. I told her to “get the hell out of Cheyenne.” She’s not like that.
So the trailer is full of cool little details. And the story, well, I think you can guess what happens next. But just in case you’re curious about this whole thing, I’ll tell you the plot. It’s called “kleam” (pronounced “keem”) and it’s the third allotment of the upcoming keam 2017. A town in Alberta, Canada, is being turned into a zombie infested town called KEG.
The last allotment of the Keam 2017 is called Derry.
Keg is a pretty weird place to be. It has no infrastructure, no jobs, and most of the population are zombies, who live together in the town’s single central square. Not only that, but the people who have been infected by the zombie virus are starting to look a bit like the people who are infected with the Keg virus. It’s really creepy.
The way the game unfolds is like a horror film, but in a very slow-burning, non-stop zombie movie. It took us three days (and our money) to get to the third allotment of the keam game, but we were told it was worth it. It’s a good thing our money was in the bank, because we were told it was a huge undertaking and took hours to complete.
The entire thing is a very cinematic, slow-paced, extremely creepy way of describing the human condition. It’s like a zombie movie with a story that’s very slow-paced and very dark. I think there are some other horror games out there that are pretty scary, but I can’t imagine how it will be anything else.
It’s not that we didn’t want to use that time-looping strategy at all. It’s more that we wanted to be able to get out of the loop and take the game down to other levels.